Sunday, May 1, 2011

One Step Forward . . .

My second screenshot looks even uglier than my first, but it's actually a  leap beyond! That gold blob is the player, who can be controlled with the arrow keys and can jump with the spacebar. The player can interact with each of the tiles, and I can change the outline of the level by editing a text file. The jumping and collision are still a little rough, but I think this is a much better development "platform" than my previous version. Still don't know exactly how it's doing some of this stuff, but I imagine I'll find out in the process of fixing the basic movement mechanics.

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